![]() ![]() Run down the wing to the box and you’re not reduced to “Pass” or “Cross” as in certain other games. There are at least five different run speeds, for crying out loud. Your options in a real game of soccer are limited only by the ingenuity and imagination of a player, and thus they have many more options open to them than the “simple pass along ground” long offered in games.Īnd that’s where WE6: FE excels. Never mind that in reality a pass could mean anything from a little back-heel to a sweeping 60-yard ball to the striker. And given that you could classify everything that a real soccer player does into a few basic moves like “pass”, “shoot” and “tackle”, soccer games tended to reflect that. There are strategies, but executing them isn’t something that can be done from a menu. Part of the problem is that soccer, unlike the almost scientific strategy of playbooks in American football, is a rather free form and open game. Even the good ones – ISS on SNES, ISS64 on N64 – always were fairly basic affairs compared to their American brethren. have been recreating the NFL, NBA, and NHL in perfect digital forms for years, soccer games have always been rather plain and soulless. Unfortunately, there is a rather large problem with soccer games.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |